Reflection I
History of Educational Technology
Educational technology is a complex concept
and seems to be the phenomenon of the 1st century. But history tells us that
this started during the ancient civilization when man started to use pointed
sticks to in-script signs and symbols on the leaves of trees and knives for the
bark of trees. In this time, the Athens and Spartans contribute to the
development.
During the Medieval Era, the
establishment of the Medieval University was an important milestone in
educational development. Their universities and libraries were the models in
the entire Europe because they invented the printing press. They also originated
the scientific method of teaching. Education during the Renaissance Period
Authorities agrees that modern times began with the movement known as age of
Renaissance or Reawakening. The period has three main lines of concern:
Intellectual to which education belongs, Aesthetic, and Scientific method.
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Education during the Age of
Naturalism, the aim of education was the preservation of the natural goodness
of the individual and the formation of society based upon the recognition of
natural individual rights. Herbart also came out with the five formal steps to
teaching now known as the Herbartian Method of Teaching with the following
steps: preparation, presentation, comparison and abstraction, generalization
and application.
Education Movements in the 19th
Century includes famous are the works of John Dewey and Edward Thorndike.
Dewey, an American Pragmatist, formulated the scientific theory of learning
while Thorndike, a Connectionist advanced the three primary laws of learning.
The 2nd millennium saw the
pervasiveness of educational technology in all aspects of educational
organization and management. Most schools have already adopted the
computerization of records, entrance procedures and all over aspects of
administration and supervision.
Through the history of educational technology,
we now knew how it developed and the contribution of every period to the
development of it which now the students and teachers benefit.
GRAPHIC ORGANIZER
GRAPHIC ORGANIZER
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Will the teacher use direct instruction or indirect instruction? Will he/she teach using the deductive of the inductive approach? It depends on his/her instructional objective, nature of the subject matter, readiness of students and the expertise of the teacher himself or herself.
GRAPHIC ORGANIZER
USING AND EVALUATING INSTRUCTIONAL MATERIALS
GRAPHIC ORGANIZER
Reflection II
Technology: Boon or Bane
In our generation for today, technology is important in everyday life.
Because technology gives more benefits for us, this is the attempt to solve the
problem of survival, capturing enough energy and converting it into human needs
and also to make life easier. That is some benefits of technology and this show
why technology becomes a boon to our life.
Educators
are the most user of technology, they use it for their assignments, activities
or anything that can use an internet, and we used it to communicate in other
countries or even in our country wherever we are. So that is the advantages of
technology in our daily life.
Technology
becomes bane when it poison or cause to destroy life. The disadvantages of
technology are we will become a lazy person and we will become dependent. Like
for example, we have a library in our school, there’s so many books in that
room, but most of the students they not research in the library instead they
research in the internet. Because they not suffering to search their
assignments or anything. And it can take addiction for us, we lost our money
for our bad habit.
According to a saying, “Technology is in our hands. We can
use it to build or destroy” which means that the answer is in you, how to use a
technology and not mistreat their use. It’s up to you if you want to poison
your life in the use of technology or take benefits from our technology.
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Reflection III
Roles of Educational Technology in
learning
Educational Technology has absolutely
revolutionized the entire education system. Until recently, the teachers used
to be the sole interpreter of knowledge to the learners and the textbooks the
sole resource. Educational technology has affected the conventional roles and
it has opened up the new areas of teacher functions such as management of
resources and management of learning. Today, teachers have a range of media to
assist and supplement the instructional work.
Teachers can even specify the
learning intentions, select the topic, identify the stimulus situation,
determine media, manage teaching and finally conduct evaluation and modify the
instructions in the light of evaluation results.
Thus educational technology is required
in each and every aspect of teaching learning process. Educational technology
serves all the purposes for modern education. Education today can’t go far
without the help of educational technology. The innovations of technology in
the field of education have done wonders to educational process. It has not
only maintained the structure but also improved the nature of the educational
process.
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Reflection IV
Systematic Approach
The focus of systematic instructional planning
is the student. Instruction begins with the definition of instructional
objectives that consider the students' needs, interests and readiness. On the
basis of these objectives the teacher selects the appropriate teaching methods
to be used and, in turn, based on the teaching method selected, the appropriate
learning experiences an appropriate material, equipment and facilities will
also be selected.
The use of learning materials, equipment and facilities necessitates assigning the appropriate personnel to assist the teacher and defining the role of any personnel involve in the preparation, setting and returning of these learning resources. (In some school settings, there is a custodian / librarian who take care of the learning resources and/or technician who operate the equipment where teachers facilitate.) The effective use of learning resources is dependent on the expertise of the teacher, the motivation level or responsiveness, and the involvement of the students in the learning process. With the instructional objective in mind, the teacher implements planned instruction with the use of the selected teaching method, learning activities, and learning materials with the help of other personnel whose role has been defined by the teacher.
The use of learning materials, equipment and facilities necessitates assigning the appropriate personnel to assist the teacher and defining the role of any personnel involve in the preparation, setting and returning of these learning resources. (In some school settings, there is a custodian / librarian who take care of the learning resources and/or technician who operate the equipment where teachers facilitate.) The effective use of learning resources is dependent on the expertise of the teacher, the motivation level or responsiveness, and the involvement of the students in the learning process. With the instructional objective in mind, the teacher implements planned instruction with the use of the selected teaching method, learning activities, and learning materials with the help of other personnel whose role has been defined by the teacher.
Will the teacher use direct instruction or indirect instruction? Will he/she teach using the deductive of the inductive approach? It depends on his/her instructional objective, nature of the subject matter, readiness of students and the expertise of the teacher himself or herself.
Reflection V
Cone of Experiences
The cone of experience is a pictorial
device use to explain the interrelationships of the various types of
audio-visual media, as well as their individual “positions” in the learning
process. The cone's utility in selecting instructional resources and activities
is as practical today as when Dale created it.
When Dale researched learning and
teaching methods he found that much of what we found to be true of direct and
indirect (and of concrete and abstract) experience could be summarized in a
pyramid or ‘pictorial device’. He stated that the cone was not offered as a
perfect or mechanically flawless picture to be taken absolutely literally. It
was merely designed as a visual aid to help explain the interrelationships of
the various types of audio-visual materials, as well as their individual
‘positions’ in the learning process.
It is important to note that Dale never
intended the Cone to depict a value judgment of experiences; in other words,
his argument was not that more concrete experiences were better than more
abstract ones. Dale believed that any and all of the approaches could and
should be used, depending on the needs of the learner.
Using and Evaluating
Instructional Material
Instructional
Materials is part of the educational technology that has respective educational
purposes. It is used to attain the instructional objectives. It helps the
teacher for the improvement and effectivity of teaching-learning process as
well as to the progress and development of the learners. In selecting the
materials to be used, it's also important to consider the different guidelines
that should be needed to become effective and efficient in using it.
So, as a future
educator, we need to bear in mind the different ways on how to select and use
the different instructional materials. It is necessary that we should use an
appropriate material for our learners or in accordance to the level of their
learning and styles. It should also attainable wherein it can successfully
attain the learning objective that we set.
Although all of the
instructional materials are good and effective, it cannot be achievable without
the enough knowledge of the teacher in using it. It always relies to the teacher
on effectivity of the material. But of course, we cannot deny the fact that the
best and effective instructional material is the teacher himself. It's not good
that the teacher always depend to the material, sometimes "SELF" is
enough for the effectiveness of the teaching-learning process. Remember, no
instructional material is much higher than the efficient teacher.
GRAPHIC ORGANIZER
USING AND EVALUATING INSTRUCTIONAL MATERIALS
REFLECTION VII
Direct Purposeful Experiences
Direct,
purposeful experiences come by an actual experience of something. All the
concepts any person have formulated did not come out of the blue. There is
somehow an actual encounter or actual doing before learning. In the
teaching-learning process, direct, purposeful experience is very important to
facilitate learning of the students.
The experiences that make up the
foundation of our learning are our concrete and firsthand experiences. With the
help of our senses, we formulate ideas, generalizations and abstractions that
give meaning and order to our lives.
Activities that we experience
could be direct or indirect. Direct experiences are the activities we do like,
cleaning, preparing the table or meal, riding on a bus, doing an experiment,
etc. Unlike direct experience, indirect experiences are experiences from other
people that we hear or observe. These are called vicarious experiences.
Direct experience is described to
be purposeful because its not jut for the sake of experiencing something but by
internalizing the significance of it that might bring answers to the questions
we have in life. Furthermore, it's ultimate purpose is to facilitate learning
of an individual.
This lesson implies that direct,
purposeful experience is not an end but
a stepping stone to bring us to a higher level of generalization and
abstraction. In relation to the teaching and learning process, teachers
should find and give opportunities for
students to learn by doing and use real instructional materials as often as
possible. Teachers should help students
to develop more of their senses in relation to their interaction with the world
around them.
REFLECTION VIII
Contrives Experiences
Models,mock-up,specimen, objects,
simulation and game, these are few examples on how to use contrived
experiences. Starting with the models, these are used to represent the real
thing in a small or large scale that is made of synthetic material. An example
of models is an atom. Mock-ups- these are used to show a specific arrangement,
process, and a system of a thing.
A planetarium is one of the best examples of
mock-ups. The third one is specimen. This can be classify into classes,
division and group. An example for this is a specimen of a snake, frog, lizard,
etc... Next in line are the objects in which they are commonly observed in the
museum, exhibits and etc... Examples for this are relics, fossils and many
more.
Second to the last, Simulation- an activity in
which learners are involved and they are active participants. School election
and drills are just few examples for this contrived experiences. Last but definitely
not the least, Games, Games should be related to the subject matter. This aids
to the improvement of the learner's understanding. One best example for this is
the game called " Damath".
REFLECTION IX
Dramatized Experiences
Listening to storytelling or reading is an individual
activity, even if the story is presented to a group of children; dramatization
of a story is a collective activity. Dramatization of a story means that we are
“inside” of events and not “outside”, as often in story reading activity.
“The pupils can be liberate to explore, what they understand
of the original author’s ideas, they can embellish, expand, create ones…They
become a powerful community with the ability to solve problems and resolve
dilemmas” (Toye&Prendiville, 2000, p18). Individual experience is
juxtaposed with a social context in ‘acting out’ the story, which is very
important for young children.
Dramatizations together with adults offer an opportunity not
only to observe but to practice ‘acting’ skills as well. We can conclude that
the story gives shared content to children’s play activity and creates strong
motivation.Dramatic entrance is something that catches and holds
our attention and has an emotional impact.
REFLECTION X
Demonstration in
Teaching
A demonstration is a teaching method
used with both large and small groups. Demonstrations become more effective
when verbalization accompanies them. For example, in a half demonstration-half
lecture, an explanation accompanies the actions performed. It is a generally
accepted learning theory that the greater the degree of active participation
and sensory involvement by the learner, the more effective learning will be.
Demonstrations can be used to provide
examples that enhance lectures and to offer effective hands-on, inquiry-based
learning opportunities in classes or labs. Used in classes of all sizes in
multiple grade and subject areas, demonstrations are most commonly found in
science and technology courses.
When using the demonstration model in the
classroom, the teacher, or some other expert on the topic being taught,
performs the tasks step-by-step so that the learner will eventually be able to
complete the same task independently. The eventual goal is for learners to not
only duplicate the task, but to recognize how to problem-solve when unexpected
obstacles or problems arise. After performing the demonstration, the teacher’s
role becomes supporting students in their attempts, providing guidance and
feedback, and offering suggestions for alternative approaches.